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Quantifying the Rise and Fall of Complexity in Closed Systems: The Coffee Automaton

This paper introduces a model system, a two-dimensional cellular automaton simulating the mixing of coffee and cream, to quantify the rise and fall of complexity in closed systems. It proposes an 'apparent complexity' measure based on Kolmogorov complexity of a coarse-grained approximation of the automaton's state.

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24 chapters
  1. 01Abstract

    Complexity in closed systems intuitively increases and then decreases, a pattern quantified by apparent complexity using a coffee and cream mixing automaton.

    1:50Explained
  2. 021 Introduction

    This paper quantifies complexity in closed systems, proposing a model of coffee and cream mixing to demonstrate complexity's rise and fall as entropy increases.

    1:47Explained
  3. 032 Background

    The text defines various entropy measures including Boltzmann, Gibbs, Shannon, and Kolmogorov complexity.

    1:56Explained
  4. 042 Background

    Kolmogorov complexity, while uncomputable, is presented as a practical proxy for entropy due to its relation to computable compression, contrasting with complexity which is low for both simple and random objects.

    1:37Explained
  5. 052.1 Apparent Complexity

    Apparent complexity is defined as the entropy of a smoothed version of an object, balancing simplicity with the challenge of defining the smoothing function.

    1:54Explained
  6. 062.2 Sophistication

    Sophistication measures the non-random information in a string by considering models of the string and the information needed to specify it within those models.

    1:40Explained
  7. 072.3 Logical Depth

    Logical depth quantifies complexity by the time taken by the shortest program to produce a string, representing computational effort rather than code size.

    1:32Explained
  8. 082.4 Light-Cone Complexity

    Light-cone complexity measures the mutual information between a point's past and future light-cones in a causal system, assessing predictive information.

    2:00Explained
  9. 092.5 Synthesis

    The four complexity measures—apparent complexity, sophistication, logical depth, and light-cone complexity—are related, with apparent complexity chosen for the experiment due to practical computability.

    1:39Explained
  10. 103 The Coffee Automaton

    The coffee automaton simulates coffee and cream mixing using a 2D array, with two models: interacting and non-interacting.

    1:29Explained
  11. 113.1 Interacting Model

    The interacting model swaps adjacent differing particles, reflecting physical constraints but posing theoretical challenges.

    1:39Explained
  12. 123.2 Non-Interacting Model

    The non-interacting model has cream particles move independently, simplifying theoretical analysis through random walk dynamics.

    1:19Explained
  13. 13Abstract

    The OSCR algorithm estimates string complexity by minimizing codebook and encoded string sizes, but a two-part code based on coarse-graining effectively approximates complexity by compressing the coarse-grained state.

    1:40Explained
  14. 14Coarse-Graining Experiment Method

    Coarse-graining creates a new array by averaging nearby cells in the fine-grained array, and the complexity is estimated by compressing the thresholded coarse-grained array.

    1:28Explained
  15. 15Results and Analysis

    Both interacting and non-interacting models exhibit a complexity pattern of increasing then decreasing, with entropy generally increasing, and visualizations show the fine-grained state becoming more complicated while the coarse-grained state follows a more intuitive pattern.

    1:50Explained
  16. 16Adjusted Coarse-Graining Experiment Method

    The adjusted coarse-graining algorithm uses more thresholds and allows independent pixel adjustments to minimize artifacts introduced by simple thresholding, while a majority algorithm is used to approximate optimal adjustments.

    1:45Explained
  17. 17Adjustment Algorithm

    An approximation algorithm using a majority rule adjusts coarse-grained arrays to reduce artifacts by flattening fluctuating border rows without eliminating actual complexity.

    1:27Explained
  18. 18Figures

    Figures illustrate compression program comparisons, entropy and complexity maximums relative to automaton size, and the effect of noise and thresholding on coarse-grained arrays.

    1:31Explained
  19. 19Adjusted Coarse-Graining Results

    The adjusted coarse-graining metric produces a flattened complexity curve for the non-interacting automaton, suggesting that initial complexity estimates were artifacts of thresholding.

    1:31Explained
  20. 20Figure 11

    This figure visualizes the state of the interacting automaton over time, showing the fine-grained state, the original coarse-grained state, and the adjusted coarse-grained state.

    1:22Explained
  21. 21Figure 12

    This figure visualizes the state of the non-interacting automaton over time, with darker coarse-grained images due to a larger number of thresholds.

    1:13Explained
  22. 22Conclusions and Further Work

    Coarse-graining provides an intuitive complexity estimate, but the OSCR approach and light cone metrics offer promising alternatives that avoid human intuition and artifacts, with further theoretical work needed to establish lower bounds on complexity.

    1:47Explained
  23. 23Bad Squares Analysis

    By using a Chernoff bound and choosing a sufficiently large coarse-grain size, the probability of any L x L square deviating from its expected value is shown to be very low, implying that the coarse-grained image is correctable with high probability.

    1:58Explained
  24. 24References

    This section lists the academic papers and books cited in the document.

    1:41Explained

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